I really need to start doing these things the minute I think of them. Right as I was about to do a comparison between the Bayonetta Demo on both Xbox 360 and PS3, Gametrailers beats me to it. Well better them than 8Bitfix right?

Platinum Games, or more specifically, Hideki Kamiya's Bayonetta won't hit the states till early next year but that didn't stop me from getting my hands on the demo off of the Japanese marketplace for both PSN and Xbox Live. Japan get's to play with lovely lady locks on October 29th. Kamiya is known for creating such masterpieces as Devil May Cry and Resident Evil, as well as some public beef between him and Ninja Gaiden/Dead or Alive creator, Tomonobu Itagaki. Due to Xbox Live's Gold Memeber one week exclusivity to demo's I had to go the PSN route first. Upon installing the demo I noticed it looked a bit washed out and brought back memories of early PS3 Development woes where multiplatform games always looked like the fat kid on PS3. Thinking this is 5 years into the lifespan of PS3 comparisons should pretty much be put to rest however Ghostbusters should also have taught us differently. I should have noticed something was up when I saw Sega was doing the PS3 port while Platinum Games was using 360 as the lead SKU. I guess I know which version I'm goin with. I hate to be snobby but if it basically comes down to no multiplayer, I'd prefer acheivements over trophies anyday. I'll write up some impressions up when I have a clear mind. In the meantime check the video above for the comparison shots.

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